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Assembly Source File  |  2000-01-18  |  2.0 KB  |  74 lines

  1. code
  2.  
  3. equ    trap_Print                    -1
  4. equ    trap_Error                    -2
  5. equ    trap_Milliseconds            -3
  6. equ    trap_Cvar_Register            -4
  7. equ    trap_Cvar_Update            -5
  8. equ    trap_Cvar_Set                -6
  9. equ trap_Cvar_VariableStringBuffer -7
  10. equ    trap_Argc                    -8
  11. equ    trap_Argv                    -9
  12. equ    trap_Args                    -10
  13. equ    trap_FS_FOpenFile            -11
  14. equ    trap_FS_Read                -12
  15. equ    trap_FS_Write                -13 
  16. equ    trap_FS_FCloseFile            -14
  17. equ    trap_SendConsoleCommand        -15
  18. equ    trap_AddCommand                -16
  19. equ    trap_SendClientCommand        -17
  20. equ    trap_UpdateScreen            -18
  21. equ    trap_CM_LoadMap                -19
  22. equ    trap_CM_NumInlineModels        -20
  23. equ    trap_CM_InlineModel            -21
  24. equ    trap_CM_LoadModel            -22
  25. equ    trap_CM_TempBoxModel        -23
  26. equ    trap_CM_PointContents        -24
  27. equ    trap_CM_TransformedPointContents    -25
  28. equ    trap_CM_BoxTrace            -26
  29. equ    trap_CM_TransformedBoxTrace    -27
  30. equ    trap_CM_MarkFragments        -28
  31. equ    trap_S_StartSound            -29
  32. equ    trap_S_StartLocalSound        -30
  33. equ    trap_S_ClearLoopingSounds    -31
  34. equ    trap_S_AddLoopingSound        -32
  35. equ    trap_S_UpdateEntityPosition    -33
  36. equ    trap_S_Respatialize            -34
  37. equ    trap_S_RegisterSound        -35
  38. equ    trap_S_StartBackgroundTrack    -36
  39. equ    trap_R_LoadWorldMap            -37
  40. equ    trap_R_RegisterModel        -38
  41. equ    trap_R_RegisterSkin            -39
  42. equ    trap_R_RegisterShader        -40
  43. equ    trap_R_ClearScene            -41
  44. equ    trap_R_AddRefEntityToScene    -42
  45. equ    trap_R_AddPolyToScene        -43
  46. equ    trap_R_AddLightToScene        -44
  47. equ    trap_R_RenderScene            -45
  48. equ    trap_R_SetColor                -46
  49. equ    trap_R_DrawStretchPic        -47
  50. equ    trap_R_ModelBounds            -48
  51. equ    trap_R_LerpTag                -49
  52. equ    trap_GetGlconfig            -50
  53. equ    trap_GetGameState            -51
  54. equ    trap_GetCurrentSnapshotNumber    -52
  55. equ    trap_GetSnapshot            -53
  56. equ    trap_GetServerCommand        -54
  57. equ    trap_GetCurrentCmdNumber    -55
  58. equ    trap_GetUserCmd                -56
  59. equ    trap_SetUserCmdValue        -57
  60. equ    trap_R_RegisterShaderNoMip        -58
  61. equ    trap_MemoryRemaining        -59
  62.  
  63. equ    memset                        -101
  64. equ    memcpy                        -102
  65. equ    strncpy                        -103
  66. equ    sin                            -104
  67. equ    cos                            -105
  68. equ    atan2                        -106
  69. equ    sqrt                        -107
  70. equ floor                        -108
  71. equ    ceil                        -109
  72. equ    testPrintInt                -110
  73. equ    testPrintFloat                -111
  74.